
Amnesia FortnightAmnesia Fortnight is a two week game jam during which anyone at Double Fine can pitch an idea and, if it’s selected, lead a team to turn it from concept to working prototype. This documentary series is the ultimate record of that event, as project leads succeed or fail to bring their games to life.
AF 2012 - Day 0
Nov 26, 2012
"We don't know what's going to happen. We might get a bunch of crap, or we might a bunch of games and they all get made."
AF 2012 - Day 1
Nov 27, 2012
"We basically shaved Elmo and we're putting power gloves on him."
AF 2012 - Day 2
Nov 28, 2012
"What do I have? Thirteen, fourteen people? It seems like a gang, man."
AF 2012 - Day 3
Nov 29, 2012
"Yeah, that's fantastic. That's giving me shivers."
AF 2012 - Day 4
Nov 30, 2012
"I'm just going to carve a hole in the wall that's some crazy, snaky path that people probably won't find."
AF 2012 - Day 5
Dec 3, 2012
"We need a world, you know? We need a more fleshed-out world for those systems to live in."
AF 2012 - Day 6
Dec 4, 2012
"He just keeps making hamburgers, I don't know."
AF 2012 - Day 7
Dec 5, 2012
"I have no idea what he's doing! He's just going crazy. He's boogying down on the dance floor."
AF 2012 - Day 8
Dec 6, 2012
"That's me! Secretly kicking all the butts."
AF 2012 - Day 9
Dec 7, 2012
"Programmers know what they're doing way more than I do. I'm like a babe in the woods."
AF 2012 - Day 10
Dec 10, 2012
"Kinda weird, sorta broken, but hopefully in ten hours or so it'll be perfect and wonderful and bug-free."
AF 2012 - The Day After
Dec 12, 2012
"Let's call it a wrap you guys. Let's just put a fork in this thing and call it done... for now."